City information

Taxation of NewIsland

Marketplace
Wood345
Stone404
Ore360
Wool779
Food512
Cloth0
Tool0
Taler2481
Occupancy2400
Capacity2400
Occupation Percentage100%

Recent days' taxes Page << 1 ... 465 466 467 468 469 ... 1246 >>
TimeCodeDescription
MON, 11.06.2012, 05:005Kein Spiel mehr aktiv.
MON, 01.07.2013, 05:055Kein Spiel mehr aktiv.
WED, 29.08.2012, 05:035Kein Spiel mehr aktiv.
THU, 26.07.2012, 05:015Kein Spiel mehr aktiv.
SAT, 04.08.2012, 05:005Kein Spiel mehr aktiv.
WED, 27.06.2012, 05:005Kein Spiel mehr aktiv.
FRI, 21.06.2013, 05:015Kein Spiel mehr aktiv.
FRI, 01.06.2012, 05:015Kein Spiel mehr aktiv.
THU, 30.08.2012, 05:045Kein Spiel mehr aktiv.
SAT, 28.07.2012, 05:005Kein Spiel mehr aktiv.
MON, 21.07.2014, 05:015Kein Spiel mehr aktiv.
TUE, 21.08.2012, 05:005Kein Spiel mehr aktiv.

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)