City information

Taxation of Millerntor

Marketplace
Wood25
Stone15
Ore9
Wool115
Food167
Cloth0
Tool0
Taler18
Occupancy331
Capacity2100
Occupation Percentage15.8%

Recent days' taxes Page << 1 ... 601 602 603 604 605 ... 2004 >>
TimeCodeDescription
FRI, 13.06.2008, 22:022Versorgung Buerger: Anz=35/0 Baustellen=1 => Tuecher: 280 Nahrung: 2100
MON, 29.01.2007, 23:282Versorgung Buerger: Anz=31/0 Baustellen=1 => Tuecher: 248 Nahrung: 1860
SAT, 21.03.2015, 05:002Versorgung Buerger: Anz=23/0 Baustellen=1 => Tuecher: 0 Nahrung: 575
SUN, 22.03.2015, 05:002Versorgung Buerger: Anz=23/0 Baustellen=1 => Tuecher: 0 Nahrung: 575
SAT, 07.04.2012, 05:002Versorgung Buerger: Anz=23/0 Baustellen=1 => Tuecher: 184 Nahrung: 1380
WED, 09.11.2011, 05:022Versorgung Buerger: Anz=22/0 Baustellen=0 => Tuecher: 176 Nahrung: 1100
THU, 05.04.2012, 05:012Versorgung Buerger: Anz=23/0 Baustellen=1 => Tuecher: 184 Nahrung: 1380
THU, 26.03.2015, 05:012Versorgung Buerger: Anz=23/0 Baustellen=1 => Tuecher: 0 Nahrung: 575
SAT, 16.02.2013, 05:002Versorgung Buerger: Anz=24/0 Baustellen=0 => Tuecher: 192 Nahrung: 1200
TUE, 05.05.2009, 22:022Versorgung Buerger: Anz=28/0 Baustellen=1 => Tuecher: 224 Nahrung: 1680
FRI, 27.03.2015, 05:012Versorgung Buerger: Anz=23/0 Baustellen=1 => Tuecher: 0 Nahrung: 575
THU, 14.05.2009, 22:032Versorgung Buerger: Anz=28/0 Baustellen=0 => Tuecher: 224 Nahrung: 1400

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)