City information

Taxation of MagicTown

Marketplace
Wood573
Stone475
Ore390
Wool858
Food0
Cloth0
Tool0
Taler14
Occupancy2296
Capacity2300
Occupation Percentage99.8%

Recent days' taxes Page << 1 ... 683 684 685 686 687 ... 2584 >>
TimeCodeDescription
SUN, 26.05.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
THU, 23.05.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
SUN, 09.06.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
SAT, 08.06.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
WED, 23.11.2011, 20:002Versorgung Buerger: Anz=34/0 Baustellen=1 => Tuecher: 272 Nahrung: 2040
THU, 24.11.2011, 20:002Versorgung Buerger: Anz=34/0 Baustellen=0 => Tuecher: 272 Nahrung: 1700
FRI, 07.06.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
MON, 21.11.2011, 20:002Versorgung Buerger: Anz=34/0 Baustellen=1 => Tuecher: 272 Nahrung: 2040
MON, 29.10.2007, 22:342Versorgung Buerger: Anz=31/3 Baustellen=0 => Tuecher: 248 Nahrung: 1550
TUE, 22.11.2011, 20:002Versorgung Buerger: Anz=34/0 Baustellen=1 => Tuecher: 272 Nahrung: 2040
MON, 10.06.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
SUN, 02.06.2013, 20:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)