City information

Taxation of IsleOfJoy

Marketplace
Wood407
Stone384
Ore110
Wool390
Food309
Cloth0
Tool0
Taler104
Occupancy1600
Capacity1600
Occupation Percentage100%

Recent days' taxes Page << 1 ... 7 8 10 11 ... 1282 >>
TimeCodeDescription
SUN, 04.12.2011, 05:001Versorgung Spiele: (2283) Aktiv=33 Inaktiv=6 Selbst=1 => Tuecher: 243 Werkzeug: 81
SAT, 26.11.2011, 05:001Versorgung Spiele: (2275) Aktiv=33 Inaktiv=6 Selbst=1 => Tuecher: 243 Werkzeug: 81
SUN, 27.11.2011, 05:001Versorgung Spiele: (2276) Aktiv=33 Inaktiv=6 Selbst=1 => Tuecher: 243 Werkzeug: 81
TUE, 29.11.2011, 05:021Versorgung Spiele: (2278) Aktiv=33 Inaktiv=6 Selbst=1 => Tuecher: 243 Werkzeug: 81
MON, 28.11.2011, 05:011Versorgung Spiele: (2277) Aktiv=33 Inaktiv=6 Selbst=1 => Tuecher: 243 Werkzeug: 81
FRI, 27.10.2006, 22:471Versorgung Spiele: (419) Aktiv=34 Inaktiv=0 Selbst=0 => Tuecher: 217 Werkzeug: 66
FRI, 25.11.2011, 05:041Versorgung Spiele: (2274) Aktiv=33 Inaktiv=6 Selbst=1 => Tuecher: 243 Werkzeug: 81
TUE, 24.10.2006, 22:461Versorgung Spiele: (416) Aktiv=34 Inaktiv=0 Selbst=0 => Tuecher: 217 Werkzeug: 66
SAT, 10.12.2011, 05:001Versorgung Spiele: (2289) Aktiv=33 Inaktiv=6 Selbst=1 => Tuecher: 243 Werkzeug: 81
FRI, 09.12.2011, 05:011Versorgung Spiele: (2288) Aktiv=33 Inaktiv=6 Selbst=1 => Tuecher: 243 Werkzeug: 81
MON, 12.12.2011, 05:021Versorgung Spiele: (2291) Aktiv=33 Inaktiv=6 Selbst=1 => Tuecher: 243 Werkzeug: 81
SUN, 11.12.2011, 05:001Versorgung Spiele: (2290) Aktiv=33 Inaktiv=6 Selbst=1 => Tuecher: 243 Werkzeug: 81

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)