City information
Taxation of Salue-Bawü
| Marketplace | |
|---|---|
| Wood | 61 |
| Stone | 30 |
| Ore | 14 |
| Wool | 147 |
| Food | 72 |
| Cloth | 0 |
| Tool | 0 |
| Taler | 537 |
| Occupancy | 324 |
| Capacity | 1000 |
| Occupation Percentage | 32.4% |
| Recent days' taxes Page << 1 ... 852 853 854 855 856 ... 1142 >> | ||
|---|---|---|
| Time | Code | Description |
| THU, 24.11.2011, 18:00 | 6 | Boerse nachkauf. (0,0,0,0,2,8,0) |
| SAT, 26.11.2011, 18:00 | 6 | Boerse nachkauf. (0,0,0,0,0,8,0) |
| FRI, 25.11.2011, 18:00 | 6 | Boerse nachkauf. (0,0,0,0,0,8,0) |
| SAT, 28.01.2012, 18:00 | 6 | Boerse nachkauf. (0,0,0,0,0,3,1) |
| SUN, 01.01.2012, 18:01 | 6 | Boerse nachkauf. (0,0,0,0,0,3,1) |
| MON, 02.01.2012, 18:00 | 6 | Boerse nachkauf. (0,0,0,0,0,3,1) |
| SAT, 31.12.2011, 18:00 | 6 | Boerse nachkauf. (0,0,0,0,0,3,1) |
| FRI, 30.12.2011, 18:00 | 6 | Boerse nachkauf. (0,0,0,0,0,3,1) |
| FRI, 13.01.2012, 18:00 | 6 | Boerse nachkauf. (0,0,0,0,0,3,0) |
| TUE, 03.01.2012, 18:00 | 6 | Boerse nachkauf. (0,0,0,0,0,3,1) |
| THU, 12.01.2012, 18:00 | 6 | Boerse nachkauf. (0,0,0,0,0,3,0) |
| SAT, 14.01.2012, 18:00 | 6 | Boerse nachkauf. (0,0,0,0,0,2,0) |
Different codes correspond to the following information:
| Code | Content |
|---|---|
| 1 | Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 | Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 | Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 | Taxation paid from warehouses, no bonus |
| 5 | Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 | Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 | Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |
