City information

Taxation of LosVelozes

Marketplace
Wood225
Stone135
Ore9
Wool1386
Food928
Cloth0
Tool10
Taler32557
Occupancy2733
Capacity6500
Occupation Percentage42%

Recent days' taxes Page << 1 ... 1019 1020 1021 1022 1023 ... 1123 >>
TimeCodeDescription
WED, 22.03.2006, 21:582Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
WED, 22.03.2006, 21:583Vollstaendige Versorgung von Marktplatz. (5,5,6,4,4)
WED, 22.03.2006, 21:587Versorgung Summe/Tag: (0,0,0,0,115,35,5,0)
TUE, 21.03.2006, 21:581Versorgung Spiele: (1329) Aktiv=87 Inaktiv=0 Selbst=0 => Tuecher: 492 Werkzeug: 162
TUE, 21.03.2006, 21:582Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
TUE, 21.03.2006, 21:583Vollstaendige Versorgung von Marktplatz. (6,6,4,5,4)
TUE, 21.03.2006, 21:587Versorgung Summe/Tag: (0,0,0,0,115,35,6,0)
MON, 20.03.2006, 21:581Versorgung Spiele: (1328) Aktiv=87 Inaktiv=0 Selbst=0 => Tuecher: 492 Werkzeug: 162
MON, 20.03.2006, 21:582Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
MON, 20.03.2006, 21:583Vollstaendige Versorgung von Marktplatz. (5,4,5,6,4)
MON, 20.03.2006, 21:587Versorgung Summe/Tag: (0,0,0,0,115,35,5,0)
SUN, 19.03.2006, 21:581Versorgung Spiele: (1327) Aktiv=87 Inaktiv=0 Selbst=0 => Tuecher: 492 Werkzeug: 162

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)