City information

Taxation of LosVelozes

Marketplace
Wood5097
Stone9
Ore2
Wool27
Food17
Cloth0
Tool0
Taler32508
Occupancy5152
Capacity6500
Occupation Percentage79.3%

Recent days' taxes Page << 1 ... 1021 1022 1023 1024 1025 ... 1123 >>
TimeCodeDescription
THU, 16.03.2006, 21:572Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
THU, 16.03.2006, 21:573Vollstaendige Versorgung von Marktplatz. (6,4,2,5,8)
THU, 16.03.2006, 21:577Versorgung Summe/Tag: (0,0,0,0,116,35,6,0)
WED, 15.03.2006, 21:571Versorgung Spiele: (1323) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 493 Werkzeug: 163
WED, 15.03.2006, 21:572Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
WED, 15.03.2006, 21:573Vollstaendige Versorgung von Marktplatz. (3,3,5,4,9)
WED, 15.03.2006, 21:577Versorgung Summe/Tag: (0,0,0,0,117,35,5,0)
TUE, 14.03.2006, 21:571Versorgung Spiele: (1322) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 493 Werkzeug: 163
TUE, 14.03.2006, 21:572Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 14.03.2006, 21:573Vollstaendige Versorgung von Marktplatz. (4,7,4,4,5)
TUE, 14.03.2006, 21:577Versorgung Summe/Tag: (0,0,0,0,116,35,5,0)
MON, 13.03.2006, 21:561Versorgung Spiele: (1321) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 493 Werkzeug: 163

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)