City information

Taxation of OverTheRainbow

Marketplace
Wood638
Stone1066
Ore521
Wool1420
Food955
Cloth0
Tool0
Taler11561
Occupancy4600
Capacity4600
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1021 1022 1023 1024 1025 ... 1041 >>
TimeCodeDescription
MON, 13.03.2006, 21:557Versorgung Summe/Tag: (0,0,0,0,36,9,1,0)
SUN, 12.03.2006, 21:551Versorgung Spiele: (84) Aktiv=15 Inaktiv=0 Selbst=0 => Tuecher: 105 Werkzeug: 32
SUN, 12.03.2006, 21:552Versorgung Buerger: Anz=22/0 Baustellen=0 => Tuecher: 176 Nahrung: 1100
SUN, 12.03.2006, 21:553Vollstaendige Versorgung von Marktplatz. (1,1,2,1,1)
SUN, 12.03.2006, 21:557Versorgung Summe/Tag: (0,0,0,0,37,9,1,0)
SAT, 11.03.2006, 21:541Versorgung Spiele: (83) Aktiv=15 Inaktiv=0 Selbst=0 => Tuecher: 105 Werkzeug: 32
SAT, 11.03.2006, 21:542Versorgung Buerger: Anz=22/0 Baustellen=0 => Tuecher: 176 Nahrung: 1100
SAT, 11.03.2006, 21:543Vollstaendige Versorgung von Marktplatz. (2,1,1,0,2)
SAT, 11.03.2006, 21:547Versorgung Summe/Tag: (0,0,0,0,36,9,1,0)
FRI, 10.03.2006, 21:551Versorgung Spiele: (82) Aktiv=15 Inaktiv=0 Selbst=0 => Tuecher: 105 Werkzeug: 32
FRI, 10.03.2006, 21:552Versorgung Buerger: Anz=22/0 Baustellen=0 => Tuecher: 176 Nahrung: 1100
FRI, 10.03.2006, 21:553Vollstaendige Versorgung von Marktplatz. (1,1,2,1,2)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)