City information

Taxation of LosVelozes

Marketplace
Wood175
Stone284
Ore5
Wool279
Food283
Cloth0
Tool10
Taler32588
Occupancy1076
Capacity6500
Occupation Percentage16.6%

Recent days' taxes Page << 1 ... 1061 1062 1063 1064 1065 ... 1123 >>
TimeCodeDescription
SUN, 13.11.2005, 23:202Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
SUN, 13.11.2005, 23:203Vollstaendige Versorgung von Marktplatz. (7,1,6,4,6)
SUN, 13.11.2005, 23:207Versorgung Summe/Tag: (0,0,0,0,120,34,5,0)
SAT, 12.11.2005, 23:191Versorgung Spiele: (1200) Aktiv=80 Inaktiv=8 Selbst=0 => Tuecher: 428 Werkzeug: 150
SAT, 12.11.2005, 23:192Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
SAT, 12.11.2005, 23:193Vollstaendige Versorgung von Marktplatz. (3,3,5,9,4)
SAT, 12.11.2005, 23:197Versorgung Summe/Tag: (0,0,0,0,120,33,5,0)
FRI, 11.11.2005, 23:191Versorgung Spiele: (1199) Aktiv=80 Inaktiv=8 Selbst=0 => Tuecher: 428 Werkzeug: 150
FRI, 11.11.2005, 23:192Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
FRI, 11.11.2005, 23:193Vollstaendige Versorgung von Marktplatz. (3,5,5,4,7)
FRI, 11.11.2005, 23:197Versorgung Summe/Tag: (0,0,0,0,120,33,5,0)
THU, 10.11.2005, 23:191Versorgung Spiele: (1198) Aktiv=80 Inaktiv=8 Selbst=0 => Tuecher: 428 Werkzeug: 150

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)