City information

Taxation of LosVelozes

Marketplace
Wood194
Stone444
Ore4
Wool349
Food346
Cloth0
Tool0
Taler32516
Occupancy1337
Capacity6500
Occupation Percentage20.6%

Recent days' taxes Page << 1 ... 1060 1061 1062 1063 1064 ... 1123 >>
TimeCodeDescription
THU, 17.11.2005, 23:212Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
THU, 17.11.2005, 23:213Vollstaendige Versorgung von Marktplatz. (5,1,9,4,5)
THU, 17.11.2005, 23:217Versorgung Summe/Tag: (0,0,0,0,119,35,5,0)
WED, 16.11.2005, 01:291Versorgung Spiele: (1204) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 484 Werkzeug: 160
WED, 16.11.2005, 01:292Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
WED, 16.11.2005, 01:293Vollstaendige Versorgung von Marktplatz. (5,7,2,6,5)
WED, 16.11.2005, 01:297Versorgung Summe/Tag: (0,0,0,0,120,36,6,0)
MON, 14.11.2005, 23:221Versorgung Spiele: (1202) Aktiv=80 Inaktiv=8 Selbst=0 => Tuecher: 428 Werkzeug: 150
MON, 14.11.2005, 23:222Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
MON, 14.11.2005, 23:223Vollstaendige Versorgung von Marktplatz. (3,5,2,8,6)
MON, 14.11.2005, 23:227Versorgung Summe/Tag: (0,0,0,0,120,33,5,0)
SUN, 13.11.2005, 23:201Versorgung Spiele: (1201) Aktiv=80 Inaktiv=8 Selbst=0 => Tuecher: 428 Werkzeug: 150

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)