City information

Taxation of LosVelozes

Marketplace
Wood99
Stone44
Ore10
Wool792
Food463
Cloth0
Tool0
Taler32640
Occupancy1408
Capacity6500
Occupation Percentage21.7%

Recent days' taxes Page << 1 ... 1063 1064 1065 1066 1067 ... 1123 >>
TimeCodeDescription
MON, 07.11.2005, 23:322Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
MON, 07.11.2005, 23:323Vollstaendige Versorgung von Marktplatz. (3,4,5,5,7)
MON, 07.11.2005, 23:327Versorgung Summe/Tag: (0,0,0,0,121,34,5,0)
SUN, 06.11.2005, 23:191Versorgung Spiele: (1194) Aktiv=80 Inaktiv=8 Selbst=0 => Tuecher: 428 Werkzeug: 150
SUN, 06.11.2005, 23:192Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
SUN, 06.11.2005, 23:193Vollstaendige Versorgung von Marktplatz. (6,1,7,5,5)
SUN, 06.11.2005, 23:197Versorgung Summe/Tag: (0,0,0,0,122,34,5,0)
SAT, 05.11.2005, 23:171Versorgung Spiele: (1193) Aktiv=80 Inaktiv=8 Selbst=0 => Tuecher: 428 Werkzeug: 150
SAT, 05.11.2005, 23:172Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
SAT, 05.11.2005, 23:173Vollstaendige Versorgung von Marktplatz. (4,5,5,7,3)
SAT, 05.11.2005, 23:177Versorgung Summe/Tag: (0,0,0,0,121,34,5,0)
THU, 03.11.2005, 23:221Versorgung Spiele: (1191) Aktiv=80 Inaktiv=8 Selbst=0 => Tuecher: 428 Werkzeug: 150

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)