City information

Taxation of LosVelozes

Marketplace
Wood193
Stone451
Ore0
Wool361
Food361
Cloth0
Tool0
Taler32554
Occupancy1366
Capacity6500
Occupation Percentage21%

Recent days' taxes Page << 1 ... 1069 1070 1071 1072 1073 ... 1123 >>
TimeCodeDescription
TUE, 18.10.2005, 23:132Versorgung Buerger: Anz=72/0 Baustellen=1 => Tuecher: 576 Nahrung: 4320
TUE, 18.10.2005, 23:133Vollstaendige Versorgung von Marktplatz. (8,5,4,5,4)
TUE, 18.10.2005, 23:137Versorgung Summe/Tag: (0,0,0,0,144,32,5,0)
MON, 17.10.2005, 23:141Versorgung Spiele: (1174) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 390 Werkzeug: 139
MON, 17.10.2005, 23:142Versorgung Buerger: Anz=72/0 Baustellen=1 => Tuecher: 576 Nahrung: 4320
MON, 17.10.2005, 23:143Vollstaendige Versorgung von Marktplatz. (5,5,6,6,4)
MON, 17.10.2005, 23:147Versorgung Summe/Tag: (0,0,0,0,144,32,4,0)
SUN, 16.10.2005, 23:131Versorgung Spiele: (1173) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 390 Werkzeug: 139
SUN, 16.10.2005, 23:132Versorgung Buerger: Anz=72/0 Baustellen=1 => Tuecher: 576 Nahrung: 4320
SUN, 16.10.2005, 23:133Vollstaendige Versorgung von Marktplatz. (6,3,8,7,2)
SUN, 16.10.2005, 23:137Versorgung Summe/Tag: (0,0,0,0,144,32,4,0)
SAT, 15.10.2005, 23:121Versorgung Spiele: (1172) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 390 Werkzeug: 139

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)