City information

Taxation of LosVelozes

Marketplace
Wood194
Stone458
Ore4
Wool353
Food351
Cloth0
Tool0
Taler32546
Occupancy1360
Capacity6500
Occupation Percentage20.9%

Recent days' taxes Page << 1 ... 1068 1069 1070 1071 1072 ... 1123 >>
TimeCodeDescription
SAT, 22.10.2005, 23:142Versorgung Buerger: Anz=71/0 Baustellen=1 => Tuecher: 568 Nahrung: 4260
SAT, 22.10.2005, 23:143Vollstaendige Versorgung von Marktplatz. (8,4,7,2,5)
SAT, 22.10.2005, 23:147Versorgung Summe/Tag: (0,0,0,0,142,32,5,0)
FRI, 21.10.2005, 01:161Versorgung Spiele: (1178) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 390 Werkzeug: 139
FRI, 21.10.2005, 01:162Versorgung Buerger: Anz=72/0 Baustellen=1 => Tuecher: 576 Nahrung: 4320
FRI, 21.10.2005, 01:163Vollstaendige Versorgung von Marktplatz. (7,8,5,5,1)
FRI, 21.10.2005, 01:167Versorgung Summe/Tag: (0,0,0,0,144,32,4,0)
WED, 19.10.2005, 23:161Versorgung Spiele: (1176) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 390 Werkzeug: 139
WED, 19.10.2005, 23:162Versorgung Buerger: Anz=72/0 Baustellen=1 => Tuecher: 576 Nahrung: 4320
WED, 19.10.2005, 23:163Vollstaendige Versorgung von Marktplatz. (3,6,5,9,3)
WED, 19.10.2005, 23:167Versorgung Summe/Tag: (0,0,0,0,144,33,5,0)
TUE, 18.10.2005, 23:131Versorgung Spiele: (1175) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 390 Werkzeug: 139

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)