City information

Taxation of LosVelozes

Marketplace
Wood75
Stone36
Ore9
Wool627
Food379
Cloth0
Tool0
Taler32550
Occupancy1126
Capacity6500
Occupation Percentage17.3%

Recent days' taxes Page << 1 ... 1105 1106 1107 1108 1109 ... 1123 >>
TimeCodeDescription
SAT, 02.07.2005, 22:482Versorgung Buerger: Anz=82/1 Baustellen=1 => Tuecher: 656 Nahrung: 4920
SAT, 02.07.2005, 22:483Vollstaendige Versorgung von Marktplatz. (6,6,9,6,3)
SAT, 02.07.2005, 22:487Versorgung Summe/Tag: (0,0,0,0,164,37,5,0)
FRI, 01.07.2005, 22:461Versorgung Spiele: (1066) Aktiv=82 Inaktiv=0 Selbst=0 => Tuecher: 445 Werkzeug: 148
FRI, 01.07.2005, 22:462Versorgung Buerger: Anz=82/1 Baustellen=1 => Tuecher: 656 Nahrung: 4920
FRI, 01.07.2005, 22:463Vollstaendige Versorgung von Marktplatz. (5,5,5,6,9)
FRI, 01.07.2005, 22:467Versorgung Summe/Tag: (0,0,0,0,164,37,5,0)
THU, 30.06.2005, 22:461Versorgung Spiele: (1065) Aktiv=82 Inaktiv=0 Selbst=0 => Tuecher: 445 Werkzeug: 148
THU, 30.06.2005, 22:462Versorgung Buerger: Anz=82/1 Baustellen=1 => Tuecher: 656 Nahrung: 4920
THU, 30.06.2005, 22:463Vollstaendige Versorgung von Marktplatz. (4,5,8,7,6)
THU, 30.06.2005, 22:467Versorgung Summe/Tag: (0,0,0,0,164,37,5,0)
WED, 29.06.2005, 22:471Versorgung Spiele: (1064) Aktiv=82 Inaktiv=0 Selbst=0 => Tuecher: 445 Werkzeug: 148

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)