City information

Taxation of LosVelozes

Marketplace
Wood124
Stone80
Ore9
Wool906
Food553
Cloth0
Tool0
Taler32609
Occupancy1672
Capacity6500
Occupation Percentage25.7%

Recent days' taxes Page << 1 ... 1112 1113 1114 1115 1116 ... 1123 >>
TimeCodeDescription
SAT, 11.06.2005, 22:422Versorgung Buerger: Anz=83/1 Baustellen=0 => Tuecher: 664 Nahrung: 4150
SAT, 11.06.2005, 22:423Vollstaendige Versorgung von Marktplatz. (4,7,10,3,2)
SAT, 11.06.2005, 22:427Versorgung Summe/Tag: (0,0,0,0,138,36,4,0)
FRI, 10.06.2005, 22:431Versorgung Spiele: (1045) Aktiv=80 Inaktiv=0 Selbst=1 => Tuecher: 422 Werkzeug: 141
FRI, 10.06.2005, 22:432Versorgung Buerger: Anz=83/1 Baustellen=0 => Tuecher: 664 Nahrung: 4150
FRI, 10.06.2005, 22:433Vollstaendige Versorgung von Marktplatz. (6,1,14,5,0)
FRI, 10.06.2005, 22:437Versorgung Summe/Tag: (0,0,0,0,138,36,4,0)
THU, 09.06.2005, 22:431Versorgung Spiele: (1044) Aktiv=82 Inaktiv=0 Selbst=0 => Tuecher: 433 Werkzeug: 144
THU, 09.06.2005, 22:432Versorgung Buerger: Anz=84/1 Baustellen=0 => Tuecher: 672 Nahrung: 4200
THU, 09.06.2005, 22:433Vollstaendige Versorgung von Marktplatz. (6,5,5,5,6)
THU, 09.06.2005, 22:437Versorgung Summe/Tag: (0,0,0,0,140,37,5,0)
WED, 08.06.2005, 22:411Versorgung Spiele: (1043) Aktiv=81 Inaktiv=0 Selbst=1 => Tuecher: 429 Werkzeug: 143

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)