City information

Taxation of LosVelozes

Marketplace
Wood1762
Stone36
Ore0
Wool1411
Food373
Cloth0
Tool0
Taler32608
Occupancy3582
Capacity6500
Occupation Percentage55.1%

Recent days' taxes Page << 1 ... 1114 1115 1116 1117 1118 ... 1123 >>
TimeCodeDescription
SUN, 05.06.2005, 22:412Versorgung Buerger: Anz=82/2 Baustellen=0 => Tuecher: 656 Nahrung: 4100
SUN, 05.06.2005, 22:413Vollstaendige Versorgung von Marktplatz. (5,7,8,3,3)
SUN, 05.06.2005, 22:417Versorgung Summe/Tag: (0,0,0,0,136,36,5,0)
SAT, 04.06.2005, 22:401Versorgung Spiele: (1039) Aktiv=83 Inaktiv=0 Selbst=0 => Tuecher: 443 Werkzeug: 147
SAT, 04.06.2005, 22:402Versorgung Buerger: Anz=82/2 Baustellen=0 => Tuecher: 656 Nahrung: 4100
SAT, 04.06.2005, 22:403Vollstaendige Versorgung von Marktplatz. (5,5,6,5,6)
SAT, 04.06.2005, 22:407Versorgung Summe/Tag: (0,0,0,0,137,37,5,0)
FRI, 03.06.2005, 22:411Versorgung Spiele: (1038) Aktiv=83 Inaktiv=0 Selbst=0 => Tuecher: 443 Werkzeug: 147
FRI, 03.06.2005, 22:412Versorgung Buerger: Anz=82/2 Baustellen=0 => Tuecher: 656 Nahrung: 4100
FRI, 03.06.2005, 22:413Vollstaendige Versorgung von Marktplatz. (4,7,4,6,6)
FRI, 03.06.2005, 22:417Versorgung Summe/Tag: (0,0,0,0,137,37,5,0)
THU, 02.06.2005, 22:401Versorgung Spiele: (1037) Aktiv=83 Inaktiv=0 Selbst=1 => Tuecher: 446 Werkzeug: 148

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)