City information

Taxation of LosVelozes

Marketplace
Wood232
Stone140
Ore9
Wool394
Food342
Cloth0
Tool10
Taler32504
Occupancy1167
Capacity6500
Occupation Percentage18%

Recent days' taxes Page << 1 ... 274 275 276 277 278 ... 1123 >>
TimeCodeDescription
MON, 22.08.2005, 22:592Versorgung Buerger: Anz=80/1 Baustellen=1 => Tuecher: 640 Nahrung: 4800
MON, 22.08.2005, 22:593Vollstaendige Versorgung von Marktplatz. (5,6,6,4,7)
MON, 22.08.2011, 20:013Vollstaendige Versorgung von Marktplatz. (1,2,7,6,7)
MON, 22.08.2011, 20:017Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
MON, 22.08.2011, 20:011Versorgung Spiele: (3309) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 615 Werkzeug: 208
MON, 22.08.2011, 20:012Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
MON, 22.09.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,111,32,5,0)
MON, 22.09.2008, 22:023Vollstaendige Versorgung von Marktplatz. (5,4,8,3,3)
MON, 22.09.2008, 22:022Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
MON, 22.09.2008, 22:021Versorgung Spiele: (2245) Aktiv=79 Inaktiv=16 Selbst=0 => Tuecher: 421 Werkzeug: 154
MON, 22.10.2007, 00:331Versorgung Spiele: (1908) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 517 Werkzeug: 172
MON, 22.10.2007, 00:337Versorgung Summe/Tag: (0,0,0,0,109,35,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)