City information

Taxation of LosVelozes

Marketplace
Wood5357
Stone47
Ore56
Wool129
Food100
Cloth0
Tool30
Taler32524
Occupancy5839
Capacity6500
Occupation Percentage89.8%

Recent days' taxes Page << 1 2 3 5 6 ... 1123 >>
TimeCodeDescription
FRI, 01.07.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,96,35,7,0)
FRI, 01.07.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
FRI, 01.07.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,3,7,4)
FRI, 01.07.2011, 20:001Versorgung Spiele: (3257) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
FRI, 01.08.2008, 22:121Versorgung Spiele: (2193) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
FRI, 01.08.2008, 22:122Versorgung Buerger: Anz=71/0 Baustellen=1 => Tuecher: 568 Nahrung: 4260
FRI, 01.08.2008, 22:127Versorgung Summe/Tag: (0,0,0,0,142,32,5,0)
FRI, 01.08.2008, 22:123Vollstaendige Versorgung von Marktplatz. (2,4,5,6,9)
FRI, 01.08.2014, 20:001Versorgung Spiele: (4384) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
FRI, 01.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,3,8,3)
FRI, 01.08.2014, 20:002Versorgung Buerger: Anz=56/0 Baustellen=0 => Tuecher: 448 Nahrung: 2800
FRI, 01.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,93,36,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)