City information

Taxation of Arena-auf-Schalke

Marketplace
Wood778
Stone142
Ore245
Wool414
Food421
Cloth0
Tool0
Taler4981
Occupancy2000
Capacity2000
Occupation Percentage100%

Recent days' taxes Page << 1 ... 326 327 328 329 330 ... 1130 >>
TimeCodeDescription
WED, 28.12.2011, 00:001Versorgung Spiele: (3437) Aktiv=69 Inaktiv=0 Selbst=4 => Tuecher: 387 Werkzeug: 127
WED, 28.12.2011, 00:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
WED, 28.12.2011, 00:003Vollstaendige Versorgung von Marktplatz. (4,0,5,1,2)
WED, 28.12.2011, 00:007Versorgung Summe/Tag: (0,0,0,0,42,20,5,0)
TUE, 27.12.2011, 00:001Versorgung Spiele: (3436) Aktiv=69 Inaktiv=0 Selbst=4 => Tuecher: 387 Werkzeug: 127
TUE, 27.12.2011, 00:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
TUE, 27.12.2011, 00:003Vollstaendige Versorgung von Marktplatz. (3,3,1,1,3)
TUE, 27.12.2011, 00:007Versorgung Summe/Tag: (0,0,0,0,42,19,4,0)
MON, 26.12.2011, 00:001Versorgung Spiele: (3435) Aktiv=69 Inaktiv=0 Selbst=4 => Tuecher: 387 Werkzeug: 127
MON, 26.12.2011, 00:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
MON, 26.12.2011, 00:003Vollstaendige Versorgung von Marktplatz. (2,2,4,3,1)
MON, 26.12.2011, 00:007Versorgung Summe/Tag: (0,0,0,0,42,20,4,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)