City information

Taxation of LosVelozes

Marketplace
Wood58
Stone29
Ore0
Wool399
Food257
Cloth0
Tool0
Taler32520
Occupancy743
Capacity6500
Occupation Percentage11.4%

Recent days' taxes Page << 1 ... 491 492 493 494 495 ... 1123 >>
TimeCodeDescription
MON, 23.08.2010, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
MON, 23.08.2010, 22:033Vollstaendige Versorgung von Marktplatz. (5,4,6,3,6)
MON, 23.08.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,107,36,6,0)
SUN, 22.08.2010, 22:011Versorgung Spiele: (2944) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
SUN, 22.08.2010, 22:012Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SUN, 22.08.2010, 22:013Vollstaendige Versorgung von Marktplatz. (5,7,6,2,5)
SUN, 22.08.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,107,36,7,0)
SAT, 21.08.2010, 22:011Versorgung Spiele: (2943) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
SAT, 21.08.2010, 22:012Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SAT, 21.08.2010, 22:013Vollstaendige Versorgung von Marktplatz. (3,8,2,4,7)
SAT, 21.08.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,107,37,6,0)
FRI, 20.08.2010, 22:081Versorgung Spiele: (2942) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)