City information

Taxation of DieZuflucht

Marketplace
Wood359
Stone352
Ore250
Wool484
Food355
Cloth0
Tool0
Taler1137
Occupancy1800
Capacity1800
Occupation Percentage100%

Recent days' taxes Page << 1 ... 529 530 531 532 533 ... 1170 >>
TimeCodeDescription
TUE, 14.09.2010, 22:021Versorgung Spiele: (2713) Aktiv=53 Inaktiv=2 Selbst=2 => Tuecher: 314 Werkzeug: 105
TUE, 14.09.2010, 22:022Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
TUE, 14.09.2010, 22:023Vollstaendige Versorgung von Marktplatz. (3,1,1,0,5)
TUE, 14.09.2010, 22:027Versorgung Summe/Tag: (0,0,0,0,35,16,4,0)
MON, 13.09.2010, 22:061Versorgung Spiele: (2712) Aktiv=53 Inaktiv=2 Selbst=2 => Tuecher: 314 Werkzeug: 105
MON, 13.09.2010, 22:062Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
MON, 13.09.2010, 22:063Vollstaendige Versorgung von Marktplatz. (1,1,3,2,2)
MON, 13.09.2010, 22:067Versorgung Summe/Tag: (0,0,0,0,35,16,3,0)
SUN, 12.09.2010, 22:001Versorgung Spiele: (2711) Aktiv=53 Inaktiv=2 Selbst=2 => Tuecher: 314 Werkzeug: 105
SUN, 12.09.2010, 22:002Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
SUN, 12.09.2010, 22:003Vollstaendige Versorgung von Marktplatz. (3,3,2,2,0)
SUN, 12.09.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,35,17,4,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)