City information

Taxation of LosVelozes

Marketplace
Wood9
Stone8
Ore0
Wool31
Food461
Cloth0
Tool0
Taler52630
Occupancy509
Capacity6500
Occupation Percentage7.8%

Recent days' taxes Page << 1 ... 650 651 652 653 654 ... 1123 >>
TimeCodeDescription
WED, 29.04.2009, 22:022Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
WED, 29.04.2009, 22:023Vollstaendige Versorgung von Marktplatz. (2,6,4,7,4)
WED, 29.04.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,105,33,6,0)
TUE, 28.04.2009, 22:021Versorgung Spiele: (2463) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 490 Werkzeug: 175
TUE, 28.04.2009, 22:022Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
TUE, 28.04.2009, 22:023Vollstaendige Versorgung von Marktplatz. (4,4,7,5,3)
TUE, 28.04.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,105,33,6,0)
MON, 27.04.2009, 22:031Versorgung Spiele: (2462) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 490 Werkzeug: 175
MON, 27.04.2009, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
MON, 27.04.2009, 22:033Vollstaendige Versorgung von Marktplatz. (5,1,6,5,6)
MON, 27.04.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,105,33,6,0)
SUN, 26.04.2009, 22:001Versorgung Spiele: (2461) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 490 Werkzeug: 175

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)