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City information

Taxation of LosVelozes

Marketplace
Wood130
Stone65
Ore304
Wool339
Food117
Cloth0
Tool10
Taler32500
Occupancy1005
Capacity6500
Occupation Percentage15.5%

Recent days' taxes Page << 1 ... 789 790 791 792 793 ... 1122 >>
TimeCodeDescription
THU, 28.02.2008, 22:042Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
THU, 28.02.2008, 22:043Vollstaendige Versorgung von Marktplatz. (1,7,2,10,2)
THU, 28.02.2008, 22:047Versorgung Summe/Tag: (0,0,0,0,122,27,5,0)
WED, 27.02.2008, 22:041Versorgung Spiele: (2037) Aktiv=74 Inaktiv=20 Selbst=1 => Tuecher: 341 Werkzeug: 137
WED, 27.02.2008, 22:042Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
WED, 27.02.2008, 22:044Versorgung ueber Lager abgewickelt.
WED, 27.02.2008, 22:047Versorgung Summe/Tag: (0,0,0,0,122,28,4,0)
TUE, 26.02.2008, 22:031Versorgung Spiele: (2036) Aktiv=74 Inaktiv=20 Selbst=1 => Tuecher: 341 Werkzeug: 137
TUE, 26.02.2008, 22:032Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
TUE, 26.02.2008, 22:033Vollstaendige Versorgung von Marktplatz. (4,6,4,3,5)
TUE, 26.02.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,122,27,5,0)
MON, 25.02.2008, 22:041Versorgung Spiele: (2035) Aktiv=74 Inaktiv=20 Selbst=1 => Tuecher: 341 Werkzeug: 137

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)