City information

Taxation of Roma

Marketplace
Wood187
Stone108
Ore284
Wool314
Food207
Cloth0
Tool0
Taler5500
Occupancy1100
Capacity1100
Occupation Percentage100%

Recent days' taxes Page << 1 ... 789 790 791 792 793 ... 1134 >>
TimeCodeDescription
THU, 27.09.2007, 01:223Vollstaendige Versorgung von Marktplatz. (1,2,2,2,3)
THU, 27.09.2007, 01:222Versorgung Buerger: Anz=16/0 Baustellen=0 => Tuecher: 128 Nahrung: 800
THU, 27.09.2007, 01:221Versorgung Spiele: (1548) Aktiv=76 Inaktiv=0 Selbst=0 => Tuecher: 397 Werkzeug: 133
THU, 27.09.2007, 01:227Versorgung Summe/Tag: (0,0,0,0,27,18,5,0)
THU, 27.09.2012, 21:003Vollstaendige Versorgung von Marktplatz. (4,1,3,0,7)
THU, 27.09.2012, 21:007Versorgung Summe/Tag: (0,0,0,0,43,27,7,0)
THU, 27.09.2012, 21:001Versorgung Spiele: (3376) Aktiv=108 Inaktiv=0 Selbst=0 => Tuecher: 678 Werkzeug: 219
THU, 27.09.2012, 21:002Versorgung Buerger: Anz=16/0 Baustellen=3 => Tuecher: 128 Nahrung: 1280
THU, 27.10.2005, 00:137Versorgung Summe/Tag: (0,0,0,0,26,14,4,0)
THU, 27.10.2005, 00:133Vollstaendige Versorgung von Marktplatz. (1,1,5,0,1)
THU, 27.10.2005, 00:132Versorgung Buerger: Anz=16/0 Baustellen=0 => Tuecher: 128 Nahrung: 800
THU, 27.10.2005, 00:131Versorgung Spiele: (848) Aktiv=65 Inaktiv=0 Selbst=0 => Tuecher: 320 Werkzeug: 108

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)