City information

Taxation of LosVelozes

Marketplace
Wood4483
Stone75
Ore182
Wool281
Food114
Cloth0
Tool0
Taler32500
Occupancy5135
Capacity6500
Occupation Percentage79%

Recent days' taxes Page << 1 ... 788 789 790 791 792 ... 1123 >>
TimeCodeDescription
TUE, 04.03.2008, 22:052Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 04.03.2008, 22:053Vollstaendige Versorgung von Marktplatz. (8,2,3,1,6)
TUE, 04.03.2008, 22:057Versorgung Summe/Tag: (0,0,0,0,100,28,5,0)
MON, 03.03.2008, 22:051Versorgung Spiele: (2042) Aktiv=76 Inaktiv=19 Selbst=0 => Tuecher: 361 Werkzeug: 142
MON, 03.03.2008, 22:052Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
MON, 03.03.2008, 22:053Vollstaendige Versorgung von Marktplatz. (2,2,7,5,4)
MON, 03.03.2008, 22:057Versorgung Summe/Tag: (0,0,0,0,100,28,4,0)
SUN, 02.03.2008, 22:051Versorgung Spiele: (2041) Aktiv=76 Inaktiv=19 Selbst=0 => Tuecher: 361 Werkzeug: 142
SUN, 02.03.2008, 22:052Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SUN, 02.03.2008, 22:053Vollstaendige Versorgung von Marktplatz. (2,5,4,5,4)
SUN, 02.03.2008, 22:057Versorgung Summe/Tag: (0,0,0,0,100,28,5,0)
SAT, 01.03.2008, 22:041Versorgung Spiele: (2040) Aktiv=75 Inaktiv=19 Selbst=0 => Tuecher: 354 Werkzeug: 140

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)