City information

Taxation of LosVelozes

Marketplace
Wood3846
Stone4
Ore665
Wool417
Food0
Cloth0
Tool0
Taler32578
Occupancy4932
Capacity6500
Occupation Percentage75.9%

Recent days' taxes Page << 1 ... 787 788 789 790 791 ... 1123 >>
TimeCodeDescription
FRI, 07.03.2008, 22:072Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
FRI, 07.03.2008, 22:073Vollstaendige Versorgung von Marktplatz. (4,4,1,6,6)
FRI, 07.03.2008, 22:077Versorgung Summe/Tag: (0,0,0,0,104,29,5,0)
THU, 06.03.2008, 22:051Versorgung Spiele: (2045) Aktiv=76 Inaktiv=19 Selbst=0 => Tuecher: 361 Werkzeug: 142
THU, 06.03.2008, 22:052Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
THU, 06.03.2008, 22:053Vollstaendige Versorgung von Marktplatz. (4,3,6,4,4)
THU, 06.03.2008, 22:057Versorgung Summe/Tag: (0,0,0,0,104,29,5,0)
WED, 05.03.2008, 22:051Versorgung Spiele: (2044) Aktiv=76 Inaktiv=19 Selbst=0 => Tuecher: 361 Werkzeug: 142
WED, 05.03.2008, 22:052Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
WED, 05.03.2008, 22:053Vollstaendige Versorgung von Marktplatz. (5,5,6,0,5)
WED, 05.03.2008, 22:057Versorgung Summe/Tag: (0,0,0,0,103,29,5,0)
TUE, 04.03.2008, 22:051Versorgung Spiele: (2043) Aktiv=76 Inaktiv=19 Selbst=0 => Tuecher: 361 Werkzeug: 142

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)