City information

Taxation of Kirschblütental

Marketplace
Wood171
Stone230
Ore65
Wool1216
Food818
Cloth0
Tool0
Taler1780
Occupancy2500
Capacity2500
Occupation Percentage100%

Recent days' taxes Page << 1 ... 787 788 789 790 791 ... 1127 >>
TimeCodeDescription
THU, 27.11.2008, 22:021Versorgung Spiele: (2192) Aktiv=29 Inaktiv=2 Selbst=0 => Tuecher: 212 Werkzeug: 66
THU, 27.11.2008, 22:022Versorgung Buerger: Anz=17/0 Baustellen=1 => Tuecher: 136 Nahrung: 1020
THU, 27.12.2007, 22:057Versorgung Summe/Tag: (0,0,0,0,32,12,3,0)
THU, 27.12.2007, 22:052Versorgung Buerger: Anz=19/0 Baustellen=0 => Tuecher: 152 Nahrung: 950
THU, 27.12.2007, 22:051Versorgung Spiele: (1856) Aktiv=30 Inaktiv=2 Selbst=0 => Tuecher: 222 Werkzeug: 69
THU, 27.12.2007, 22:053Vollstaendige Versorgung von Marktplatz. (0,0,3,1,4)
THU, 27.12.2012, 21:003Vollstaendige Versorgung von Marktplatz. (1,2,2,1,1)
THU, 27.12.2012, 21:001Versorgung Spiele: (3683) Aktiv=27 Inaktiv=8 Selbst=0 => Tuecher: 186 Werkzeug: 65
THU, 27.12.2012, 21:007Versorgung Summe/Tag: (0,0,0,0,34,11,2,20)
THU, 27.12.2012, 21:002Versorgung Buerger: Anz=17/1 Baustellen=1 => Tuecher: 136 Nahrung: 1020
THU, 28.01.2010, 22:033Vollstaendige Versorgung von Marktplatz. (1,2,1,0,3)
THU, 28.01.2010, 22:032Versorgung Buerger: Anz=17/0 Baustellen=1 => Tuecher: 136 Nahrung: 1020

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)