City information

Taxation of LosVelozes

Marketplace
Wood194
Stone436
Ore4
Wool345
Food330
Cloth0
Tool0
Taler32508
Occupancy1309
Capacity6500
Occupation Percentage20.1%

Recent days' taxes Page << 1 ... 792 793 794 795 796 ... 1123 >>
TimeCodeDescription
THU, 29.08.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,4,2,6)
THU, 29.08.2013, 20:001Versorgung Spiele: (4047) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
THU, 29.08.2013, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
THU, 29.09.2005, 23:101Versorgung Spiele: (1156) Aktiv=74 Inaktiv=8 Selbst=0 => Tuecher: 383 Werkzeug: 137
THU, 29.09.2005, 23:102Versorgung Buerger: Anz=74/0 Baustellen=1 => Tuecher: 592 Nahrung: 4440
THU, 29.09.2005, 23:103Vollstaendige Versorgung von Marktplatz. (5,3,6,5,7)
THU, 29.09.2005, 23:107Versorgung Summe/Tag: (0,0,0,0,148,32,4,0)
THU, 29.09.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,96,36,7,0)
THU, 29.09.2011, 20:001Versorgung Spiele: (3347) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
THU, 29.09.2011, 20:003Vollstaendige Versorgung von Marktplatz. (6,3,4,3,7)
THU, 29.09.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
THU, 29.10.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,117,35,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)