City information

Taxation of Saarluxia

Marketplace
Wood1000
Stone0
Ore0
Wool0
Food0
Cloth0
Tool0
Taler0
Occupancy1000
Capacity1700
Occupation Percentage58.8%

Recent days' taxes Page << 1 ... 800 801 802 803 804 ... 1500 >>
TimeCodeDescription
FRI, 21.06.2019, 06:001Versorgung Spiele: (5237) Aktiv=38 Inaktiv=3 Selbst=0 => Tuecher: 0 Werkzeug: 0
THU, 20.06.2019, 06:001Versorgung Spiele: (5236) Aktiv=38 Inaktiv=3 Selbst=0 => Tuecher: 0 Werkzeug: 0
WED, 19.06.2019, 06:001Versorgung Spiele: (5235) Aktiv=38 Inaktiv=3 Selbst=0 => Tuecher: 0 Werkzeug: 0
TUE, 18.06.2019, 06:001Versorgung Spiele: (5234) Aktiv=38 Inaktiv=3 Selbst=0 => Tuecher: 0 Werkzeug: 0
MON, 17.06.2019, 06:001Versorgung Spiele: (5233) Aktiv=38 Inaktiv=3 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 16.06.2019, 06:001Versorgung Spiele: (5232) Aktiv=38 Inaktiv=3 Selbst=0 => Tuecher: 0 Werkzeug: 0
SAT, 15.06.2019, 06:001Versorgung Spiele: (5231) Aktiv=38 Inaktiv=3 Selbst=0 => Tuecher: 0 Werkzeug: 0
FRI, 14.06.2019, 06:001Versorgung Spiele: (5230) Aktiv=38 Inaktiv=3 Selbst=0 => Tuecher: 0 Werkzeug: 0
TUE, 25.07.2006, 23:251Versorgung Spiele: (523) Aktiv=18 Inaktiv=0 Selbst=1 => Tuecher: 120 Werkzeug: 37
THU, 13.06.2019, 06:001Versorgung Spiele: (5229) Aktiv=38 Inaktiv=3 Selbst=0 => Tuecher: 0 Werkzeug: 0
WED, 12.06.2019, 06:001Versorgung Spiele: (5228) Aktiv=38 Inaktiv=3 Selbst=0 => Tuecher: 0 Werkzeug: 0
TUE, 11.06.2019, 06:001Versorgung Spiele: (5227) Aktiv=38 Inaktiv=3 Selbst=0 => Tuecher: 0 Werkzeug: 0

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)