City information

Taxation of LosVelozes

Marketplace
Wood64
Stone69
Ore13
Wool1272
Food417
Cloth0
Tool0
Taler32514
Occupancy1835
Capacity6500
Occupation Percentage28.2%

Recent days' taxes Page << 1 ... 800 801 802 803 804 ... 1123 >>
TimeCodeDescription
THU, 24.01.2008, 22:182Versorgung Buerger: Anz=64/0 Baustellen=1 => Tuecher: 512 Nahrung: 3840
THU, 24.01.2008, 22:183Vollstaendige Versorgung von Marktplatz. (7,1,5,6,5)
THU, 24.01.2008, 22:187Versorgung Summe/Tag: (0,0,0,0,128,29,5,0)
WED, 23.01.2008, 22:191Versorgung Spiele: (2002) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141
WED, 23.01.2008, 22:192Versorgung Buerger: Anz=64/0 Baustellen=1 => Tuecher: 512 Nahrung: 3840
WED, 23.01.2008, 22:193Vollstaendige Versorgung von Marktplatz. (8,2,3,3,7)
WED, 23.01.2008, 22:197Versorgung Summe/Tag: (0,0,0,0,128,28,5,0)
TUE, 22.01.2008, 22:191Versorgung Spiele: (2001) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141
TUE, 22.01.2008, 22:192Versorgung Buerger: Anz=64/0 Baustellen=1 => Tuecher: 512 Nahrung: 3840
TUE, 22.01.2008, 22:193Vollstaendige Versorgung von Marktplatz. (6,5,3,6,4)
TUE, 22.01.2008, 22:197Versorgung Summe/Tag: (0,0,0,0,128,29,5,0)
MON, 21.01.2008, 22:191Versorgung Spiele: (2000) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)