City information
Taxation of Euphoria
|
Marketplace
|
| Wood | 32 |
| Stone | 37 |
| Ore | 16 |
| Wool | 644 |
| Food | 349 |
| Cloth | 0 |
| Tool | 80 |
| Taler | 1924 |
| |
| Occupancy | 1478 |
| Capacity | 2000 |
| Occupation Percentage | 73.9% |
|
Recent days' taxes
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| Time | Code | Description |
| FRI, 02.09.2011, 21:00 | 1 | Versorgung Spiele: (1030) Aktiv=50 Inaktiv=0 Selbst=0 => Tuecher: 386 Werkzeug: 118 |
| SAT, 16.09.2006, 22:36 | 1 | Versorgung Spiele: (1030) Aktiv=18 Inaktiv=8 Selbst=1 => Tuecher: 129 Werkzeug: 46 |
| TUE, 17.02.2009, 21:00 | 1 | Versorgung Spiele: (103) Aktiv=27 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 55 |
| THU, 01.09.2011, 21:00 | 1 | Versorgung Spiele: (1029) Aktiv=50 Inaktiv=0 Selbst=0 => Tuecher: 386 Werkzeug: 118 |
| FRI, 15.09.2006, 22:36 | 1 | Versorgung Spiele: (1029) Aktiv=18 Inaktiv=8 Selbst=1 => Tuecher: 129 Werkzeug: 46 |
| WED, 31.08.2011, 21:00 | 1 | Versorgung Spiele: (1028) Aktiv=49 Inaktiv=0 Selbst=0 => Tuecher: 376 Werkzeug: 115 |
| THU, 14.09.2006, 22:36 | 1 | Versorgung Spiele: (1028) Aktiv=18 Inaktiv=8 Selbst=1 => Tuecher: 129 Werkzeug: 46 |
| TUE, 30.08.2011, 21:00 | 1 | Versorgung Spiele: (1027) Aktiv=49 Inaktiv=0 Selbst=0 => Tuecher: 376 Werkzeug: 115 |
| WED, 13.09.2006, 22:35 | 1 | Versorgung Spiele: (1027) Aktiv=18 Inaktiv=8 Selbst=1 => Tuecher: 129 Werkzeug: 46 |
| MON, 29.08.2011, 21:00 | 1 | Versorgung Spiele: (1026) Aktiv=49 Inaktiv=0 Selbst=0 => Tuecher: 376 Werkzeug: 115 |
| TUE, 12.09.2006, 22:35 | 1 | Versorgung Spiele: (1026) Aktiv=18 Inaktiv=8 Selbst=1 => Tuecher: 129 Werkzeug: 46 |
| SUN, 28.08.2011, 21:00 | 1 | Versorgung Spiele: (1025) Aktiv=49 Inaktiv=0 Selbst=0 => Tuecher: 376 Werkzeug: 115 |
Different codes correspond to the following information:
| Code |
Content |
| 1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 |
Taxation paid from warehouses, no bonus |
| 5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |