City information

Taxation of LosVelozes

Marketplace
Wood194
Stone458
Ore4
Wool353
Food351
Cloth0
Tool0
Taler32546
Occupancy1360
Capacity6500
Occupation Percentage20.9%

Recent days' taxes Page << 1 ... 821 822 823 824 825 ... 1123 >>
TimeCodeDescription
TUE, 20.11.2007, 22:002Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
TUE, 20.11.2007, 22:003Vollstaendige Versorgung von Marktplatz. (6,2,8,3,5)
TUE, 20.11.2007, 22:007Versorgung Summe/Tag: (0,0,0,0,108,34,6,0)
MON, 19.11.2007, 22:011Versorgung Spiele: (1937) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172
MON, 19.11.2007, 22:012Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
MON, 19.11.2007, 22:013Vollstaendige Versorgung von Marktplatz. (5,5,6,4,4)
MON, 19.11.2007, 22:017Versorgung Summe/Tag: (0,0,0,0,108,34,6,0)
SUN, 18.11.2007, 22:001Versorgung Spiele: (1936) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 517 Werkzeug: 172
SUN, 18.11.2007, 22:002Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
SUN, 18.11.2007, 22:003Vollstaendige Versorgung von Marktplatz. (6,6,2,7,3)
SUN, 18.11.2007, 22:007Versorgung Summe/Tag: (0,0,0,0,108,34,6,0)
SAT, 17.11.2007, 22:001Versorgung Spiele: (1935) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 517 Werkzeug: 172

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)