City information

Taxation of Arena-auf-Schalke

Marketplace
Wood189
Stone582
Ore325
Wool462
Food442
Cloth0
Tool0
Taler310
Occupancy2000
Capacity2000
Occupation Percentage100%

Recent days' taxes Page << 1 ... 852 853 854 855 856 ... 1130 >>
TimeCodeDescription
MON, 27.08.2007, 02:171Versorgung Spiele: (1853) Aktiv=57 Inaktiv=0 Selbst=1 => Tuecher: 294 Werkzeug: 97
MON, 27.08.2007, 02:172Versorgung Buerger: Anz=26/0 Baustellen=0 => Tuecher: 208 Nahrung: 1300
MON, 27.08.2007, 02:173Vollstaendige Versorgung von Marktplatz. (4,0,1,3,2)
MON, 27.08.2007, 02:177Versorgung Summe/Tag: (0,0,0,0,43,16,3,0)
SUN, 26.08.2007, 02:171Versorgung Spiele: (1852) Aktiv=57 Inaktiv=0 Selbst=1 => Tuecher: 294 Werkzeug: 97
SUN, 26.08.2007, 02:172Versorgung Buerger: Anz=26/0 Baustellen=0 => Tuecher: 208 Nahrung: 1300
SUN, 26.08.2007, 02:173Vollstaendige Versorgung von Marktplatz. (3,1,0,3,3)
SUN, 26.08.2007, 02:177Versorgung Summe/Tag: (0,0,0,0,43,17,3,0)
SAT, 25.08.2007, 02:171Versorgung Spiele: (1851) Aktiv=57 Inaktiv=0 Selbst=1 => Tuecher: 294 Werkzeug: 97
SAT, 25.08.2007, 02:172Versorgung Buerger: Anz=26/0 Baustellen=0 => Tuecher: 208 Nahrung: 1300
SAT, 25.08.2007, 02:173Vollstaendige Versorgung von Marktplatz. (3,4,1,2,1)
SAT, 25.08.2007, 02:177Versorgung Summe/Tag: (0,0,0,0,43,16,4,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)