City information

Taxation of LosVelozes

Marketplace
Wood80
Stone39
Ore3871
Wool181
Food71
Cloth0
Tool0
Taler32610
Occupancy4242
Capacity6500
Occupation Percentage65.3%

Recent days' taxes Page << 1 ... 933 934 935 936 937 ... 1123 >>
TimeCodeDescription
SUN, 10.12.2006, 23:052Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SUN, 10.12.2006, 23:053Vollstaendige Versorgung von Marktplatz. (6,1,7,7,4)
SUN, 10.12.2006, 23:057Versorgung Summe/Tag: (0,0,0,0,117,36,6,0)
SAT, 09.12.2006, 22:591Versorgung Spiele: (1592) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
SAT, 09.12.2006, 22:592Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SAT, 09.12.2006, 22:593Vollstaendige Versorgung von Marktplatz. (7,4,6,3,5)
SAT, 09.12.2006, 22:597Versorgung Summe/Tag: (0,0,0,0,117,37,5,0)
FRI, 08.12.2006, 23:001Versorgung Spiele: (1591) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
FRI, 08.12.2006, 23:002Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
FRI, 08.12.2006, 23:003Vollstaendige Versorgung von Marktplatz. (9,5,2,4,4)
FRI, 08.12.2006, 23:007Versorgung Summe/Tag: (0,0,0,0,116,36,5,0)
THU, 07.12.2006, 23:011Versorgung Spiele: (1590) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)