City information

Taxation of LosVelozes

Marketplace
Wood558
Stone65
Ore109
Wool297
Food169
Cloth0
Tool0
Taler32583
Occupancy1198
Capacity6500
Occupation Percentage18.4%

Recent days' taxes Page << 1 ... 932 933 934 935 936 ... 1123 >>
TimeCodeDescription
TUE, 12.12.2006, 23:042Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 12.12.2006, 23:043Vollstaendige Versorgung von Marktplatz. (7,3,6,2,7)
TUE, 12.12.2006, 23:047Versorgung Summe/Tag: (0,0,0,0,116,37,6,0)
MON, 11.12.2006, 23:301Versorgung Spiele: (1595) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
MON, 11.12.2006, 23:302Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
MON, 11.12.2006, 23:303Vollstaendige Versorgung von Marktplatz. (4,8,2,7,4)
MON, 11.12.2006, 23:307Versorgung Summe/Tag: (0,0,0,0,116,37,6,0)
SUN, 10.12.2006, 23:051Versorgung Spiele: (1593) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
SUN, 10.12.2006, 23:052Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SUN, 10.12.2006, 23:053Vollstaendige Versorgung von Marktplatz. (6,1,7,7,4)
SUN, 10.12.2006, 23:057Versorgung Summe/Tag: (0,0,0,0,117,36,6,0)
SAT, 09.12.2006, 22:591Versorgung Spiele: (1592) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)