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City information

Taxation of LosVelozes

Marketplace
Wood130
Stone65
Ore304
Wool339
Food117
Cloth0
Tool10
Taler32500
Occupancy1005
Capacity6500
Occupation Percentage15.5%

Recent days' taxes Page << 1 ... 986 987 988 989 990 ... 1122 >>
TimeCodeDescription
FRI, 30.06.2006, 22:202Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
FRI, 30.06.2006, 22:203Vollstaendige Versorgung von Marktplatz. (4,7,3,5,5)
FRI, 30.06.2006, 22:207Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
THU, 29.06.2006, 22:221Versorgung Spiele: (1429) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 504 Werkzeug: 164
THU, 29.06.2006, 22:222Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
THU, 29.06.2006, 22:223Vollstaendige Versorgung von Marktplatz. (1,4,5,6,8)
THU, 29.06.2006, 22:227Versorgung Summe/Tag: (0,0,0,0,111,35,5,0)
WED, 28.06.2006, 22:211Versorgung Spiele: (1428) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 504 Werkzeug: 164
WED, 28.06.2006, 22:212Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
WED, 28.06.2006, 22:213Vollstaendige Versorgung von Marktplatz. (5,8,4,4,3)
WED, 28.06.2006, 22:217Versorgung Summe/Tag: (0,0,0,0,112,35,6,0)
TUE, 27.06.2006, 22:211Versorgung Spiele: (1427) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 504 Werkzeug: 164

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)