City information
Taxation of Guernica
|
Marketplace
|
| Wood | 755 |
| Stone | 608 |
| Ore | 333 |
| Wool | 1002 |
| Food | 0 |
| Cloth | 0 |
| Tool | 0 |
| Taler | 4 |
| |
| Occupancy | 2698 |
| Capacity | 2700 |
| Occupation Percentage | 99.9% |
|
Recent days' taxes
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|
| Time | Code | Description |
| SUN, 19.01.2025, 22:00 | 1 | Versorgung Spiele: (3867) Aktiv=0 Inaktiv=30 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| MON, 20.01.2025, 22:00 | 1 | Versorgung Spiele: (3868) Aktiv=0 Inaktiv=30 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| TUE, 21.01.2025, 22:00 | 1 | Versorgung Spiele: (3869) Aktiv=0 Inaktiv=30 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| WED, 22.01.2025, 22:00 | 1 | Versorgung Spiele: (3870) Aktiv=0 Inaktiv=30 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| THU, 23.01.2025, 22:00 | 1 | Versorgung Spiele: (3871) Aktiv=0 Inaktiv=30 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| FRI, 24.01.2025, 22:00 | 1 | Versorgung Spiele: (3872) Aktiv=0 Inaktiv=30 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| SAT, 25.01.2025, 22:00 | 1 | Versorgung Spiele: (3873) Aktiv=0 Inaktiv=30 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| SUN, 26.01.2025, 22:00 | 1 | Versorgung Spiele: (3874) Aktiv=0 Inaktiv=30 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| MON, 27.01.2025, 22:00 | 1 | Versorgung Spiele: (3875) Aktiv=0 Inaktiv=30 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| TUE, 28.01.2025, 22:00 | 1 | Versorgung Spiele: (3876) Aktiv=0 Inaktiv=30 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| WED, 29.01.2025, 22:00 | 1 | Versorgung Spiele: (3877) Aktiv=0 Inaktiv=30 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| THU, 30.01.2025, 22:00 | 1 | Versorgung Spiele: (3878) Aktiv=0 Inaktiv=30 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
Different codes correspond to the following information:
| Code |
Content |
| 1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 |
Taxation paid from warehouses, no bonus |
| 5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |