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City information

Taxation of LosVelozes

Marketplace
Wood130
Stone65
Ore304
Wool339
Food117
Cloth0
Tool10
Taler32516
Occupancy1005
Capacity6500
Occupation Percentage15.5%

Recent days' taxes Page << 1 ... 985 986 987 988 989 ... 1122 >>
TimeCodeDescription
MON, 03.07.2006, 22:482Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
MON, 03.07.2006, 22:483Vollstaendige Versorgung von Marktplatz. (8,4,1,3,8)
MON, 03.07.2006, 22:487Versorgung Summe/Tag: (0,0,0,0,111,35,5,0)
SUN, 02.07.2006, 22:231Versorgung Spiele: (1432) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
SUN, 02.07.2006, 22:232Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SUN, 02.07.2006, 22:233Vollstaendige Versorgung von Marktplatz. (8,4,3,3,6)
SUN, 02.07.2006, 22:237Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
SAT, 01.07.2006, 22:201Versorgung Spiele: (1431) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
SAT, 01.07.2006, 22:202Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SAT, 01.07.2006, 22:203Vollstaendige Versorgung von Marktplatz. (3,3,7,4,7)
SAT, 01.07.2006, 22:207Versorgung Summe/Tag: (0,0,0,0,111,35,5,0)
FRI, 30.06.2006, 22:201Versorgung Spiele: (1430) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)