City information

Taxation of LosVelozes

Marketplace
Wood119
Stone363
Ore4
Wool316
Food356
Cloth0
Tool0
Taler32500
Occupancy1158
Capacity6500
Occupation Percentage17.8%

Recent days' taxes Page << 1 ... 787 788 789 790 791 ... 1123 >>
TimeCodeDescription
SAT, 03.06.2006, 22:151Versorgung Spiele: (1403) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 530 Werkzeug: 172
SAT, 03.05.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
SAT, 03.05.2014, 20:001Versorgung Spiele: (4294) Aktiv=99 Inaktiv=8 Selbst=0 => Tuecher: 597 Werkzeug: 202
SAT, 03.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (2,3,5,8,4)
SAT, 03.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,34,7,0)
SAT, 03.05.2008, 22:181Versorgung Spiele: (2103) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
SAT, 03.05.2008, 22:187Versorgung Summe/Tag: (0,0,0,0,124,30,5,0)
SAT, 03.05.2008, 22:182Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
SAT, 03.05.2008, 22:183Vollstaendige Versorgung von Marktplatz. (7,2,3,9,2)
SAT, 03.04.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,117,37,7,0)
SAT, 03.04.2010, 22:002Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SAT, 03.04.2010, 22:003Vollstaendige Versorgung von Marktplatz. (6,7,5,2,6)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)