City information

Taxation of LosVelozes

Marketplace
Wood97
Stone83
Ore7
Wool499
Food353
Cloth0
Tool0
Taler32552
Occupancy1039
Capacity6500
Occupation Percentage16%

Recent days' taxes Page << 1 ... 1101 1102 1103 1104 1105 ... 1123 >>
TimeCodeDescription
FRI, 04.11.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,3,1,11,4)
FRI, 04.11.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,96,36,7,0)
FRI, 04.11.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
FRI, 04.10.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,36,7,0)
FRI, 04.10.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
FRI, 04.10.2013, 20:001Versorgung Spiele: (4083) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
FRI, 04.10.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,6,3,3,7)
FRI, 04.09.2009, 22:077Versorgung Summe/Tag: (0,0,0,0,115,34,6,0)
FRI, 04.09.2009, 22:072Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
FRI, 04.09.2009, 22:073Vollstaendige Versorgung von Marktplatz. (5,2,4,8,5)
FRI, 04.09.2009, 22:071Versorgung Spiele: (2592) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174
FRI, 04.08.2006, 22:281Versorgung Spiele: (1465) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)