City information

Taxation of Arena-auf-Schalke

Marketplace
Wood674
Stone146
Ore219
Wool497
Food464
Cloth0
Tool0
Taler5429
Occupancy2000
Capacity2000
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1103 1104 1105 1106 1107 ... 1130 >>
TimeCodeDescription
FRI, 29.07.2005, 10:491Versorgung Spiele: (1094) Aktiv=64 Inaktiv=0 Selbst=0 => Tuecher: 337 Werkzeug: 111
FRI, 29.07.2005, 10:492Versorgung Buerger: Anz=46/0 Baustellen=1 => Tuecher: 368 Nahrung: 2760
FRI, 29.07.2005, 10:493Vollstaendige Versorgung von Marktplatz. (4,4,6,0,3)
FRI, 29.07.2005, 10:497Versorgung Summe/Tag: (0,0,0,0,92,24,3,0)
THU, 28.07.2005, 10:251Versorgung Spiele: (1093) Aktiv=64 Inaktiv=0 Selbst=0 => Tuecher: 337 Werkzeug: 111
THU, 28.07.2005, 10:252Versorgung Buerger: Anz=46/0 Baustellen=1 => Tuecher: 368 Nahrung: 2760
THU, 28.07.2005, 10:253Vollstaendige Versorgung von Marktplatz. (4,4,3,5,1)
THU, 28.07.2005, 10:257Versorgung Summe/Tag: (0,0,0,0,92,23,3,0)
WED, 27.07.2005, 11:091Versorgung Spiele: (1092) Aktiv=64 Inaktiv=0 Selbst=0 => Tuecher: 337 Werkzeug: 111
WED, 27.07.2005, 11:092Versorgung Buerger: Anz=46/0 Baustellen=1 => Tuecher: 368 Nahrung: 2760
WED, 27.07.2005, 11:093Vollstaendige Versorgung von Marktplatz. (5,3,3,3,3)
WED, 27.07.2005, 11:097Versorgung Summe/Tag: (0,0,0,0,92,23,3,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)