City information

Taxation of EnglishTown

Marketplace
Wood1597
Stone1325
Ore789
Wool3196
Food1893
Cloth0
Tool0
Taler44000
Occupancy8800
Capacity8800
Occupation Percentage100%

Recent days' taxes Page << 1 ... 20 21 22 23 24 ... 1118 >>
TimeCodeDescription
WED, 27.06.2007, 12:001Versorgung Spiele: (1792) Aktiv=142 Inaktiv=3 Selbst=0 => Tuecher: 811 Werkzeug: 261
WED, 27.06.2007, 12:002Versorgung Buerger: Anz=346/0 Baustellen=0 => Tuecher: 2768 Nahrung: 17300
WED, 27.06.2007, 12:007Versorgung Summe/Tag: (0,0,0,0,577,119,9,0)
WED, 27.06.2007, 12:003Vollstaendige Versorgung von Marktplatz. (27,20,19,13,18)
WED, 27.05.2009, 10:003Vollstaendige Versorgung von Marktplatz. (14,11,21,15,20)
WED, 27.05.2009, 10:007Versorgung Summe/Tag: (0,0,0,0,457,103,10,0)
WED, 27.05.2009, 10:002Versorgung Buerger: Anz=274/0 Baustellen=0 => Tuecher: 2192 Nahrung: 13700
WED, 27.05.2009, 10:001Versorgung Spiele: (2492) Aktiv=162 Inaktiv=3 Selbst=0 => Tuecher: 909 Werkzeug: 294
WED, 27.04.2011, 10:001Versorgung Spiele: (3192) Aktiv=187 Inaktiv=6 Selbst=0 => Tuecher: 1162 Werkzeug: 375
WED, 27.04.2011, 10:007Versorgung Summe/Tag: (0,0,0,0,404,104,13,0)
WED, 27.04.2011, 10:002Versorgung Buerger: Anz=242/0 Baustellen=0 => Tuecher: 1936 Nahrung: 12100
WED, 27.04.2011, 10:003Vollstaendige Versorgung von Marktplatz. (14,12,18,14,20)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)