City information

Taxation of LosVelozes

Marketplace
Wood155
Stone357
Ore8
Wool232
Food253
Cloth0
Tool0
Taler32530
Occupancy1005
Capacity6500
Occupation Percentage15.5%

Recent days' taxes Page << 1 ... 835 836 837 838 839 ... 1123 >>
TimeCodeDescription
MON, 24.10.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
MON, 24.10.2005, 23:162Versorgung Buerger: Anz=71/0 Baustellen=1 => Tuecher: 568 Nahrung: 4260
MON, 24.10.2005, 23:167Versorgung Summe/Tag: (0,0,0,0,142,31,5,0)
MON, 24.10.2005, 23:161Versorgung Spiele: (1181) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 384 Werkzeug: 137
MON, 24.10.2005, 23:163Vollstaendige Versorgung von Marktplatz. (6,6,8,3,3)
MON, 24.09.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
MON, 24.09.2012, 20:001Versorgung Spiele: (3708) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
MON, 24.09.2012, 20:003Vollstaendige Versorgung von Marktplatz. (2,6,3,8,5)
MON, 24.09.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
MON, 24.09.2007, 00:222Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
MON, 24.09.2007, 00:227Versorgung Summe/Tag: (0,0,0,0,109,35,6,0)
MON, 24.09.2007, 00:223Vollstaendige Versorgung von Marktplatz. (4,9,0,5,6)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)