City information

Taxation of LosVelozes

Marketplace
Wood183
Stone105
Ore0
Wool993
Food581
Cloth0
Tool10
Taler32569
Occupancy1912
Capacity6500
Occupation Percentage29.4%

Recent days' taxes Page << 1 ... 859 860 861 862 863 ... 1123 >>
TimeCodeDescription
TUE, 12.01.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
TUE, 12.01.2010, 22:033Vollstaendige Versorgung von Marktplatz. (4,3,4,5,9)
TUE, 12.01.2010, 22:032Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 12.02.2008, 22:021Versorgung Spiele: (2022) Aktiv=74 Inaktiv=20 Selbst=1 => Tuecher: 341 Werkzeug: 137
TUE, 12.02.2008, 22:022Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
TUE, 12.02.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,122,27,4,0)
TUE, 12.02.2008, 22:023Vollstaendige Versorgung von Marktplatz. (5,2,5,6,4)
TUE, 12.02.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,3,8,3,4)
TUE, 12.02.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
TUE, 12.02.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,101,37,7,0)
TUE, 12.02.2013, 20:001Versorgung Spiele: (3849) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
TUE, 12.03.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)