City information
Taxation of Sex_and_the_City
Marketplace
|
Wood | 114 |
Stone | 84 |
Ore | 69 |
Wool | 84 |
Food | 49 |
Cloth | 0 |
Tool | 0 |
Taler | 1 |
| |
Occupancy | 400 |
Capacity | 400 |
Occupation Percentage | 100% |
Recent days' taxes
Page 1 2 3 4 5 ... 899 >>
|
Time | Code | Description |
THU, 28.08.2014, 05:03 | 1 | Versorgung Spiele: (2257) Aktiv=0 Inaktiv=4 Selbst=0 => Tuecher: 0 Werkzeug: 4 |
THU, 28.08.2014, 05:03 | 2 | Versorgung Buerger: Anz=4/0 Baustellen=0 => Tuecher: 32 Nahrung: 200 |
THU, 28.08.2014, 05:03 | 5 | Kein Spiel mehr aktiv. |
THU, 28.08.2014, 05:03 | 5 | Kein Spiel mehr aktiv. |
THU, 28.08.2014, 05:03 | 6 | Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,5,1,0) |
THU, 28.08.2014, 05:03 | 7 | Versorgung Summe/Tag: (0,0,0,0,7,1,0,0) |
WED, 27.08.2014, 05:05 | 1 | Versorgung Spiele: (2256) Aktiv=0 Inaktiv=4 Selbst=0 => Tuecher: 0 Werkzeug: 4 |
WED, 27.08.2014, 05:05 | 2 | Versorgung Buerger: Anz=4/0 Baustellen=0 => Tuecher: 32 Nahrung: 200 |
WED, 27.08.2014, 05:05 | 5 | Kein Spiel mehr aktiv. |
WED, 27.08.2014, 05:05 | 5 | Kein Spiel mehr aktiv. |
WED, 27.08.2014, 05:05 | 6 | Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,5,1,0) |
WED, 27.08.2014, 05:05 | 7 | Versorgung Summe/Tag: (0,0,0,0,7,1,0,0) |
Different codes correspond to the following information:
Code |
Content |
1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
4 |
Taxation paid from warehouses, no bonus |
5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |