City information

Taxation of LosVelozes

Marketplace
Wood767
Stone113
Ore1837
Wool370
Food275
Cloth0
Tool10
Taler33534
Occupancy3412
Capacity6500
Occupation Percentage52.5%

Recent days' taxes Page << 1 ... 287 288 289 290 291 ... 1123 >>
TimeCodeDescription
MON, 25.01.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,120,37,6,0)
MON, 25.01.2010, 22:031Versorgung Spiele: (2735) Aktiv=94 Inaktiv=11 Selbst=0 => Tuecher: 538 Werkzeug: 188
MON, 25.02.2008, 22:042Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
MON, 25.02.2008, 22:043Vollstaendige Versorgung von Marktplatz. (1,3,12,3,4)
MON, 25.02.2008, 22:047Versorgung Summe/Tag: (0,0,0,0,122,28,5,0)
MON, 25.02.2008, 22:041Versorgung Spiele: (2035) Aktiv=74 Inaktiv=20 Selbst=1 => Tuecher: 341 Werkzeug: 137
MON, 25.02.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
MON, 25.02.2013, 20:001Versorgung Spiele: (3862) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
MON, 25.02.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,36,7,0)
MON, 25.02.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,6,3,6,6)
MON, 25.03.2013, 20:001Versorgung Spiele: (3890) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
MON, 25.03.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)