City information

Taxation of LosVelozes

Marketplace
Wood88
Stone27
Ore0
Wool369
Food263
Cloth0
Tool10
Taler32556
Occupancy797
Capacity6500
Occupation Percentage12.3%

Recent days' taxes Page << 1 ... 312 313 314 315 316 ... 1123 >>
TimeCodeDescription
TUE, 02.02.2010, 22:041Versorgung Spiele: (2743) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 538 Werkzeug: 188
TUE, 02.02.2010, 22:042Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 02.02.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,116,37,6,0)
TUE, 02.02.2010, 22:043Vollstaendige Versorgung von Marktplatz. (6,4,5,5,5)
TUE, 02.01.2007, 23:237Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
TUE, 02.01.2007, 23:231Versorgung Spiele: (1616) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 551 Werkzeug: 179
TUE, 02.01.2007, 23:232Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 02.01.2007, 23:233Vollstaendige Versorgung von Marktplatz. (4,3,4,6,8)
TUE, 01.12.2009, 22:043Vollstaendige Versorgung von Marktplatz. (5,5,4,7,4)
TUE, 01.12.2009, 22:042Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 01.12.2009, 22:047Versorgung Summe/Tag: (0,0,0,0,116,35,6,0)
TUE, 01.12.2009, 22:041Versorgung Spiele: (2680) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)