City information

Taxation of LosVelozes

Marketplace
Wood2864
Stone164
Ore7
Wool620
Food312
Cloth0
Tool0
Taler32522
Occupancy3967
Capacity6500
Occupation Percentage61%

Recent days' taxes Page << 1 ... 1033 1034 1035 1036 1037 ... 1123 >>
TimeCodeDescription
FRI, 17.08.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
FRI, 17.08.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
FRI, 17.08.2012, 20:001Versorgung Spiele: (3670) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
FRI, 17.08.2007, 00:177Versorgung Summe/Tag: (0,0,0,0,124,38,6,0)
FRI, 17.08.2007, 00:171Versorgung Spiele: (1842) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 564 Werkzeug: 184
FRI, 17.08.2007, 00:172Versorgung Buerger: Anz=74/0 Baustellen=0 => Tuecher: 592 Nahrung: 3700
FRI, 17.08.2007, 00:173Vollstaendige Versorgung von Marktplatz. (4,8,4,8,2)
FRI, 17.07.2009, 22:041Versorgung Spiele: (2543) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174
FRI, 17.07.2009, 22:042Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
FRI, 17.07.2009, 22:047Versorgung Summe/Tag: (0,0,0,0,106,34,5,0)
FRI, 17.07.2009, 22:043Vollstaendige Versorgung von Marktplatz. (3,5,4,7,4)
FRI, 17.06.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)