City information

Taxation of CAMELOT

Marketplace
Wood105
Stone103
Ore88
Wool634
Food469
Cloth0
Tool0
Taler1135
Occupancy1399
Capacity2000
Occupation Percentage70%

Recent days' taxes Page << 1 ... 1068 1069 1070 1071 1072 ... 1138 >>
TimeCodeDescription
FRI, 13.12.2013, 21:007Versorgung Summe/Tag: (0,0,0,0,42,20,5,0)
FRI, 13.12.2013, 21:001Versorgung Spiele: (3157) Aktiv=51 Inaktiv=18 Selbst=0 => Tuecher: 399 Werkzeug: 139
FRI, 13.12.2013, 21:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
FRI, 13.11.2009, 21:001Versorgung Spiele: (1666) Aktiv=39 Inaktiv=22 Selbst=2 => Tuecher: 270 Werkzeug: 104
FRI, 13.11.2009, 21:007Versorgung Summe/Tag: (0,0,0,0,58,16,3,0)
FRI, 13.11.2009, 21:003Vollstaendige Versorgung von Marktplatz. (1,5,0,4,2)
FRI, 13.11.2009, 21:002Versorgung Buerger: Anz=29/0 Baustellen=1 => Tuecher: 232 Nahrung: 1740
FRI, 13.10.2006, 22:443Vollstaendige Versorgung von Marktplatz. (1,2,1,3,4)
FRI, 13.10.2006, 22:447Versorgung Summe/Tag: (0,0,0,0,48,18,3,0)
FRI, 13.10.2006, 22:441Versorgung Spiele: (539) Aktiv=44 Inaktiv=0 Selbst=0 => Tuecher: 305 Werkzeug: 93
FRI, 13.10.2006, 22:442Versorgung Buerger: Anz=29/0 Baustellen=0 => Tuecher: 232 Nahrung: 1450
FRI, 13.09.2013, 21:001Versorgung Spiele: (3065) Aktiv=51 Inaktiv=18 Selbst=0 => Tuecher: 399 Werkzeug: 139

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)