City information

Taxation of LosVelozes

Marketplace
Wood82
Stone44
Ore10
Wool739
Food433
Cloth0
Tool0
Taler32500
Occupancy1308
Capacity6500
Occupation Percentage20.1%

Recent days' taxes Page << 1 ... 1066 1067 1068 1069 1070 ... 1123 >>
TimeCodeDescription
FRI, 28.10.2005, 23:162Versorgung Buerger: Anz=72/1 Baustellen=1 => Tuecher: 576 Nahrung: 4320
FRI, 28.10.2005, 23:163Vollstaendige Versorgung von Marktplatz. (6,7,3,6,4)
FRI, 28.10.2005, 23:167Versorgung Summe/Tag: (0,0,0,0,144,32,5,20)
THU, 27.10.2005, 23:171Versorgung Spiele: (1184) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 384 Werkzeug: 137
THU, 27.10.2005, 23:172Versorgung Buerger: Anz=72/1 Baustellen=1 => Tuecher: 576 Nahrung: 4320
THU, 27.10.2005, 23:173Vollstaendige Versorgung von Marktplatz. (8,3,5,3,7)
THU, 27.10.2005, 23:177Versorgung Summe/Tag: (0,0,0,0,144,32,5,20)
WED, 26.10.2005, 23:161Versorgung Spiele: (1183) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 384 Werkzeug: 137
WED, 26.10.2005, 23:162Versorgung Buerger: Anz=71/0 Baustellen=1 => Tuecher: 568 Nahrung: 4260
WED, 26.10.2005, 23:163Vollstaendige Versorgung von Marktplatz. (5,7,3,4,6)
WED, 26.10.2005, 23:167Versorgung Summe/Tag: (0,0,0,0,142,31,4,0)
TUE, 25.10.2005, 23:201Versorgung Spiele: (1182) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 384 Werkzeug: 137

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)