City information

Taxation of Monte Monaco

Marketplace
Wood969
Stone353
Ore451
Wool719
Food0
Cloth0
Tool0
Taler12500
Occupancy2492
Capacity2500
Occupation Percentage99.7%

Recent days' taxes Page << 1 2 4 5 ... 2439 >>
TimeCodeDescription
WED, 31.10.2007, 00:357Versorgung Summe/Tag: (0,0,0,0,52,18,4,0)
WED, 31.08.2022, 21:003Vollstaendige Versorgung von Marktplatz. (0,0,1,0,1)
WED, 31.08.2022, 21:001Versorgung Spiele: (7336) Aktiv=0 Inaktiv=91 Selbst=0 => Tuecher: 0 Werkzeug: 0
WED, 31.08.2022, 21:002Versorgung Buerger: Anz=25/0 Baustellen=1 => Tuecher: 0 Nahrung: 625
WED, 31.08.2022, 21:007Versorgung Summe/Tag: (0,0,0,0,21,0,0,0)
WED, 31.08.2016, 21:003Vollstaendige Versorgung von Marktplatz. (0,0,0,2,0)
WED, 31.08.2016, 21:007Versorgung Summe/Tag: (0,0,0,0,24,0,0,0)
WED, 31.08.2016, 21:002Versorgung Buerger: Anz=28/0 Baustellen=1 => Tuecher: 0 Nahrung: 700
WED, 31.08.2016, 21:001Versorgung Spiele: (5145) Aktiv=90 Inaktiv=5 Selbst=0 => Tuecher: 0 Werkzeug: 0
WED, 31.08.2011, 21:007Versorgung Summe/Tag: (0,0,0,0,46,21,4,0)
WED, 31.08.2011, 21:001Versorgung Spiele: (3318) Aktiv=76 Inaktiv=0 Selbst=0 => Tuecher: 403 Werkzeug: 136
WED, 31.08.2011, 21:002Versorgung Buerger: Anz=28/0 Baustellen=0 => Tuecher: 224 Nahrung: 1400

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)