City information

Taxation of LosVelozes

Marketplace
Wood148
Stone89
Ore4
Wool596
Food302
Cloth0
Tool0
Taler32500
Occupancy1139
Capacity6500
Occupation Percentage17.5%

Recent days' taxes Page << 1 ... 287 288 289 290 291 ... 1123 >>
TimeCodeDescription
TUE, 06.12.2005, 23:257Versorgung Summe/Tag: (0,0,0,0,120,36,5,0)
TUE, 06.12.2005, 23:251Versorgung Spiele: (1224) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 494 Werkzeug: 163
TUE, 06.12.2005, 23:252Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
TUE, 06.12.2005, 23:253Vollstaendige Versorgung von Marktplatz. (7,5,3,4,6)
TUE, 06.11.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,8,4,3,5)
TUE, 06.11.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 06.11.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
TUE, 06.11.2012, 20:001Versorgung Spiele: (3751) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
TUE, 06.11.2007, 21:581Versorgung Spiele: (1924) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 517 Werkzeug: 172
TUE, 06.11.2007, 21:582Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
TUE, 06.11.2007, 21:583Vollstaendige Versorgung von Marktplatz. (1,8,5,5,4)
TUE, 06.11.2007, 21:587Versorgung Summe/Tag: (0,0,0,0,108,34,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)