City information

Taxation of LosVelozes

Marketplace
Wood111
Stone58
Ore6
Wool1649
Food504
Cloth0
Tool30
Taler32506
Occupancy2478
Capacity6500
Occupation Percentage38.1%

Recent days' taxes Page << 1 ... 300 301 302 303 304 ... 1123 >>
TimeCodeDescription
MON, 27.06.2005, 22:467Versorgung Summe/Tag: (0,0,0,0,164,36,5,0)
MON, 27.06.2005, 22:463Vollstaendige Versorgung von Marktplatz. (3,8,3,9,6)
MON, 27.06.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
MON, 27.06.2011, 20:001Versorgung Spiele: (3253) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
MON, 27.06.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
MON, 27.06.2011, 20:003Vollstaendige Versorgung von Marktplatz. (3,6,2,4,9)
MON, 27.07.2009, 22:033Vollstaendige Versorgung von Marktplatz. (1,5,6,9,3)
MON, 27.07.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,110,34,6,0)
MON, 27.07.2009, 22:032Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
MON, 27.07.2009, 22:031Versorgung Spiele: (2553) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174
MON, 27.08.2007, 00:181Versorgung Spiele: (1852) Aktiv=100 Inaktiv=0 Selbst=0 => Tuecher: 565 Werkzeug: 185
MON, 27.08.2007, 00:187Versorgung Summe/Tag: (0,0,0,0,124,39,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)