City information

Taxation of LosVelozes

Marketplace
Wood337
Stone171
Ore111
Wool535
Food313
Cloth0
Tool0
Taler32575
Occupancy1467
Capacity6500
Occupation Percentage22.6%

Recent days' taxes Page << 1 ... 333 334 335 336 337 ... 1123 >>
TimeCodeDescription
SAT, 03.05.2008, 22:187Versorgung Summe/Tag: (0,0,0,0,124,30,5,0)
SAT, 03.05.2008, 22:182Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
SAT, 03.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (2,3,5,8,4)
SAT, 03.05.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
SAT, 03.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,34,7,0)
SAT, 03.05.2014, 20:001Versorgung Spiele: (4294) Aktiv=99 Inaktiv=8 Selbst=0 => Tuecher: 597 Werkzeug: 202
SAT, 03.06.2006, 22:157Versorgung Summe/Tag: (0,0,0,0,111,36,6,0)
SAT, 03.06.2006, 22:152Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SAT, 03.06.2006, 22:151Versorgung Spiele: (1403) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 530 Werkzeug: 172
SAT, 03.06.2006, 22:153Vollstaendige Versorgung von Marktplatz. (3,6,4,7,4)
SAT, 03.07.2010, 22:011Versorgung Spiele: (2894) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
SAT, 03.07.2010, 22:012Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)